Glass Bear Studio
Based in Bogotá, Colombia

Release date:

PC / Mac
Nintendo Switch


Regular Price:


ASTERION is a 3D action and adventure game with puzzle elements, very much in the vein of Zelda games with a dash of Souls-like. You are Asterion, last in a long line of minotaurs bred to brave the dangers of the Labyrinth of Crete: an ancient, enigmatic, massive structure. Its purpose is a mystery, but yours is not: you must go in and keep the world from ruin. Inside the cyclopean dungeon you will explore the Five Warden Realms from a central hub. Each is a unique, hand-crafted and interconnected environment with its own fierce enemies and challenges to overcome. To aid you in your quest and face the risks of the Labyrinth, you are equiped with the mighty Labrys: a powerful ceremonial axe of heros of old, key to unlocking the mysteries of the past. Without the Labrys by your side, you'd be doomed. In each Realm you must seek one of the Five Wardens: powerful entities that will test your mettle in epic boss battles. Why they are here and what they are guarding is yours to uncover. Overcome their challenge to prove worthy of their Blessings: fractions of an ancient ritual and key to unlocking new, upgradeable abilities. Only then will you be ready to face the final challenge and risk saving the world. The world hangs on a thread, Asterion: heed the call of the Labrys, face the Wardens, acquire their Blessings, uncover mysteries and prevent catastrophe! Fulfill your destiny! TLDR: Your classic, Zelda-like get-the-five-McGuffins-save-the-world action/adventure set in a mix of Bronze Age Mythologies. Also, you are a minotaur, Harry.


Asterion was born from a couple of brainstorming sessions and our thoughts after reading The House of Asterion by Jorge Luis Borges. We originally wanted to develop a rogue-like Binding of Isaac kind of game, but our story and graphic design stretched our original ideas. And now we are here.


  • Explore the Cretan Labyrinth.
  • Fight against a variety of mythical creatures.
  • ight against unique, powerful bosses.
  • Solve environmental puzzle.
  • Use mural/astral “time” traveling to solve puzzles and fight new creatures.


Asterion Presentation YouTube


Mirrors Puzzle.png
Asterion in Icaro's Tower .png
Talos Throne .png
Asterion vs Kampe.png
Training room .png
Talos concept Art.png
Kampe Level.png
Ariadne Concept Art.png


This is our Soundcloud where you can listen our music and sounds soundcloud.com.

About Glass Bear Studio

Hello! We are Glass Bear Studio: a Colombian videogames developer – which is pretty big words for a group of 7 friends that love games and chicken sandwiches.

More information
More information on Glass Bear Studio, our logo & relevant media are available here.

Asterione Credits

Nicolás Mendoza
Director and Environmental Artist (CO)

Lorena Cano
Visual Development Artist (CO)

Sergio Escobar
3D Artist (CO)

Juan Sebastian Useche
Programmer (CO)

Juan Sebastian Palacios
Programmer (CO)

Felipe Salas
Music composer (CO)

Matías Avilés
Animator (CL)

Martín Rodríguez
Writer and Level Designer (CO)

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks